Character Creation

    These are the rules and guidelines for character creation in the game.

    Character Concept

    It is important to have a solid character concept. This usually begins with a few words or a short phrase. Then you flesh it out from there.

    It's important to have the following basic information about a character:

    • Shadow Name and given name.
    • Path.
    • Age, gender, physical description.
    • General idea of what happened during your Awakening. If you don't want to come up with this, I will come up with it for you.

    These guidelines apply to your character concept.

    • The character is a newly Awakened mage, and has had little to no contact with mage society in Iceland or abroad.
    • The character should have a reason to stay in Iceland indefinitely.
    • The character will be a member of a cabal, whose members are all in a similar situation.
    • While a character might be an enthusiast about things that "go bump in the night," they otherwise likely led a fairly mundane life before their Awakening (i.e. no gallavanting about with werewolves, vampires, etc).

    Character Creation Rules

    These rules apply to character creation.

    • Characters should be created using the Newly Awakened Mage template, not the standard template in the core book. The Newly Awakened template is in Signs of Sorcery, page 133.
    • Metamorphic Awakenings (Signs of Sorcery p. 137) are allowed, but talk to me first. The entire group must also agree to the inclusion of a Metamorphic Awakening, since they can cause power imbalance.

    Allowable Source Materials

    The contents from these books are in use and allowed in the game. These are available in the usual place.

    • Mage the Awakening 2E Core Book
    • Signs of Sorcery
    • Night Horrors: Nameless and Accursed